In just a few minutes, a USDZ model will be ready for use. Once scanning for three segments are completed, we'll proceed to the reconstruction stage, which now runs locally on your iOS device. After we finish one orbit, we can flip the object to capture the bottom. We provide the visual guidance on regions where we need more images, along with additional feedback messages to help you capture the best quality shots. Then circle around the object while Object Capture automatically captures the right images for you. You will see an automatic bounding box generated before you start capturing. First, open the sample app and point it at the object. We will use the sample app to create a 3D model of a beautiful vase in a breeze. Let's take a look at the sample app in action. We also provide a sample app to demonstrate this workflow on iOS. We are now taking a big step to bring the full Object Capture experience to iOS! This means that we can now do both capturing with a user-friendly interface and on-device model reconstruction, all in the palm of your hand. We have received a lot of feedback from you. Since the release of our API for Mac, we have seen many apps leveraging Object Capture to produce high-quality 3D models. These images are transferred to a Mac, where Object Capture API is used to reconstruct a 3D model in a matter of minutes. Object Capture employs cutting-edge computer vision technologies to create a lifelike 3D model from a series of images taken at various angles. Before we get started, let's review what is Object Capture and how it works today. In this session, my colleague Mona and I are going to give you an introduction to Object Capture for iOS. ♪ Mellow instrumental hip-hop ♪ ♪ Lei Zhou: Hi, I'm Lei from the Object Capture team.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |